These are screen shots showing different graphics in Cloudparty. The first three images are flat graphics. The fourth through the sixth image are 3D texture graphics (texture mapping). Each has a description below it and at the bottom is an add for the class that I'm taking.
FLAT IMAGES
This is an image (screenshot) of a flat graphic in Cloudparty. The graphic is boxed in a red outline to show you to which part of the image I am referring. It is supposed to represent a wall and is thus flat and does not have texture.
This is an image (screenshot) of a flat graphic in Cloudparty. The graphic is outlined in blue to show you to which part of the image I am referring. It is a shirt. While the bottom of the shirt does have texture (i.e. ruffles), the majority of the shirt is a single, untextured color.
This is an image (screenshot) of a flat graphic in Cloudparty. The graphic is circled in a blue outline to show you to which part of the image I am referring. While in Cloudparty I realized that the back of the avatar's bald head was a single shaded color.
TEXTURED IMAGES (TEXTURE MAPS)
This is an image (screenshot) of a textured (and interactive) graphic in Cloudparty. The graphic is boxed in a green outline to show you to which part of the image I am referring. (I also blurred out my avatar with green) It is supposed to represent a grassy(ish) ground and is not simply shaded, but is textured, showing both topographical details and the appearance of uneven land.
This is an image (screenshot) of a textured graphic in Cloudparty. The graphic is boxed in a teal outline to show you to which part of the image I am referring. It is supposed to represent a wall. However unlike the wall in the flat image, this wall is textured to show the appearance that it is made of mud (or something similar). It is uneven and has the appearance of imperfections.
This is an image (screenshot) of a textured graphic in Cloudparty. The graphic is outlined in purple to show you to which part of the image I am referring. It is supposed to represent a wood fence. While the fence looks to some extent 2D, the planks itself have a wood-like texture to them. They show the grain and the imperfections that real wood would have.
These images are part of a midterm exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc
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